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Salutare si Bun Venit in comunitatea noastra WordFressh! Aceasta comunitate te va ajuta aproape cu orce ai nevoie ex:Tutoriale,Servere,Filme,Muzica,Jocuri,POze,si multe altele te va astepta aici! Asa ca ce mai stai Inregistreazate !!!! Ai vrea sa devi un membru al staff-ului? Asa ca nu mai sta si fa o cerere si vei fi Aprobat!! Inainte de a posta ceva treci pe la regulamentul comunitati !!!

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 LvL 66 Amor (New Style)

Vezi subiectul anterior Vezi subiectul urmator In jos 
AutorMesaj

xXalckssxX
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Administrator

Mesaje Mesaje : 289
Sex Sex : masculin
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Stare de spirit Stare de spirit : Bunicica

MesajSubiect: LvL 66 Amor (New Style)   Lun Ian 31, 2011 10:59 pm

Salutare
Am gasit o noua textura pentru otel lvl 66 !

Item Proto:

Cod:
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<Item vnum="42001" hashName="Èæ½Åö°©+1" name="Ozkan Plate Armor+1" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="130000" limittype0="1" limitvalue0="66" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967282" applytype1="37" applyvalue1="3" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="3" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="42002" refine_set="182" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="42002" hashName="Èæ½Åö°©+2" name="Ozkan Plate Armor+2" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="145000" limittype0="1" limitvalue0="66" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967283" applytype1="37" applyvalue1="4" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="6" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="42003" refine_set="183" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="42003" hashName="Èæ½Åö°©+3" name="Ozkan Plate Armor+3" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="165000" limittype0="1" limitvalue0="67" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967284" applytype1="37" applyvalue1="5" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="9" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="42004" refine_set="184" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="42004" hashName="Èæ½Åö°©+4" name="Ozkan Plate Armor+4" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="190000" limittype0="1" limitvalue0="67" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967285" applytype1="37" applyvalue1="6" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="12" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="42005" refine_set="185" magic_pct="15" specular="30" socket_pct="3" />
<Item vnum="42005" hashName="Èæ½Åö°©+5" name="Ozkan Plate Armor+5" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="220000" limittype0="1" limitvalue0="68" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967286" applytype1="37" applyvalue1="7" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="15" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="42006" refine_set="186" magic_pct="15" specular="40" socket_pct="3" />
<Item vnum="42006" hashName="Èæ½Åö°©+6" name="Ozkan Plate Armor+6" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="265000" limittype0="1" limitvalue0="68" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967287" applytype1="37" applyvalue1="9" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="18" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="42007" refine_set="187" magic_pct="15" specular="50" socket_pct="3" />
<Item vnum="42007" hashName="Èæ½Åö°©+7" name="Ozkan Plate Armor+7" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="325000" limittype0="1" limitvalue0="69" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967288" applytype1="37" applyvalue1="12" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="21" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="42008" refine_set="188" magic_pct="15" specular="65" socket_pct="3" />
<Item vnum="42008" hashName="Èæ½Åö°©+8" name="Ozkan Plate Armor+8" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="405000" limittype0="1" limitvalue0="69" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967289" applytype1="37" applyvalue1="15" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="24" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="42009" refine_set="189" magic_pct="15" specular="80" socket_pct="3" />
<Item vnum="42009" hashName="Èæ½Åö°©+9" name="Ozkan Plate Armor+9" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="515000" limittype0="1" limitvalue0="70" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967290" applytype1="37" applyvalue1="20" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="27" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="0" refine_set="0" magic_pct="15" specular="100" socket_pct="3" />
<Item vnum="44000" hashName="Èædz+0" name="Chopper Wind Suit+0" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="120000" limittype0="1" limitvalue0="66" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967281" applytype1="37" applyvalue1="2" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="0" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="44001" refine_set="181" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="44001" hashName="Èædz+1" name="Chopper Wind Suit+1" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="130000" limittype0="1" limitvalue0="66" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967282" applytype1="37" applyvalue1="3" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="3" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="44002" refine_set="182" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="44002" hashName="Èædz+2" name="Chopper Wind Suit+2" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="145000" limittype0="1" limitvalue0="66" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967283" applytype1="37" applyvalue1="4" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="6" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="44003" refine_set="183" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="44003" hashName="Èædz+3" name="Chopper Wind Suit+3" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="165000" limittype0="1" limitvalue0="67" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967284" applytype1="37" applyvalue1="5" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="9" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="44004" refine_set="184" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="44004" hashName="Èædz+4" name="Chopper Wind Suit+4" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="190000" limittype0="1" limitvalue0="67" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967285" applytype1="37" applyvalue1="6" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="12" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="44005" refine_set="185" magic_pct="15" specular="30" socket_pct="3" />
<Item vnum="44005" hashName="Èædz+5" name="Chopper Wind Suit+5" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="220000" limittype0="1" limitvalue0="68" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967286" applytype1="37" applyvalue1="7" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="15" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="44006" refine_set="186" magic_pct="15" specular="40" socket_pct="3" />
<Item vnum="44006" hashName="Èædz+6" name="Chopper Wind Suit+6" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="265000" limittype0="1" limitvalue0="68" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967287" applytype1="37" applyvalue1="9" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="18" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="44007" refine_set="187" magic_pct="15" specular="50" socket_pct="3" />
<Item vnum="44007" hashName="Èædz+7" name="Chopper Wind Suit+7" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="325000" limittype0="1" limitvalue0="69" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967288" applytype1="37" applyvalue1="12" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="21" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="44008" refine_set="188" magic_pct="15" specular="65" socket_pct="3" />
<Item vnum="44008" hashName="Èædz+8" name="Chopper Wind Suit+8" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="405000" limittype0="1" limitvalue0="69" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967289" applytype1="37" applyvalue1="15" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="24" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="44009" refine_set="189" magic_pct="15" specular="80" socket_pct="3" />
<Item vnum="44009" hashName="Èædz+9" name="Chopper Wind Suit+9" type="2" subtype="0" weight="0" size="2" antiflag="308" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="515000" limittype0="1" limitvalue0="70" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967290" applytype1="37" applyvalue1="20" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="27" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="0" refine_set="0" magic_pct="15" specular="100" socket_pct="3" />
<Item vnum="46000" hashName="È渶°©+0" name="Arcadia Plate Armor+0" type="2" subtype="0" weight="0" size="2" antiflag="300" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="120000" limittype0="1" limitvalue0="66" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967281" applytype1="37" applyvalue1="2" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="0" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="46001" refine_set="181" magic_pct="15" specular="0" socket_pct="3" />
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<Item vnum="46006" hashName="È渶°©+6" name="Arcadia Plate Armor+6" type="2" subtype="0" weight="0" size="2" antiflag="300" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="265000" limittype0="1" limitvalue0="68" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967287" applytype1="37" applyvalue1="9" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="18" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="46007" refine_set="187" magic_pct="15" specular="50" socket_pct="3" />
<Item vnum="46007" hashName="È渶°©+7" name="Arcadia Plate Armor+7" type="2" subtype="0" weight="0" size="2" antiflag="300" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="325000" limittype0="1" limitvalue0="69" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967288" applytype1="37" applyvalue1="12" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="21" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="46008" refine_set="188" magic_pct="15" specular="65" socket_pct="3" />
<Item vnum="46008" hashName="È渶°©+8" name="Arcadia Plate Armor+8" type="2" subtype="0" weight="0" size="2" antiflag="300" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="405000" limittype0="1" limitvalue0="69" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967289" applytype1="37" applyvalue1="15" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="24" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="46009" refine_set="189" magic_pct="15" specular="80" socket_pct="3" />
<Item vnum="46009" hashName="È渶°©+9" name="Arcadia Plate Armor+9" type="2" subtype="0" weight="0" size="2" antiflag="300" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="515000" limittype0="1" limitvalue0="70" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967290" applytype1="37" applyvalue1="20" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="27" socket0="0" socket1="65008" socket2="127" socket3="64992" socket4="21631" socket5="4855" refine_vnum="0" refine_set="0" magic_pct="15" specular="100" socket_pct="3" />
<Item vnum="48000" hashName="Èæ¼±ÀÇ+0" name="Seismic Tunic+0" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="120000" limittype0="1" limitvalue0="66" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967281" applytype1="37" applyvalue1="2" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="0" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="48001" refine_set="181" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="48001" hashName="Èæ¼±ÀÇ+1" name="Seismic Tunic+1" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="130000" limittype0="1" limitvalue0="66" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967282" applytype1="37" applyvalue1="3" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="3" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="48002" refine_set="182" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="48002" hashName="Èæ¼±ÀÇ+2" name="Seismic Tunic+2" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="145000" limittype0="1" limitvalue0="66" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967283" applytype1="37" applyvalue1="4" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="6" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="48003" refine_set="183" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="48003" hashName="Èæ¼±ÀÇ+3" name="Seismic Tunic+3" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="165000" limittype0="1" limitvalue0="67" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967284" applytype1="37" applyvalue1="5" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="9" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="48004" refine_set="184" magic_pct="15" specular="0" socket_pct="3" />
<Item vnum="48004" hashName="Èæ¼±ÀÇ+4" name="Seismic Tunic+4" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="190000" limittype0="1" limitvalue0="67" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967285" applytype1="37" applyvalue1="6" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="12" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="48005" refine_set="185" magic_pct="15" specular="30" socket_pct="3" />
<Item vnum="48005" hashName="Èæ¼±ÀÇ+5" name="Seismic Tunic+5" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="220000" limittype0="1" limitvalue0="68" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967286" applytype1="37" applyvalue1="7" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="15" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="48006" refine_set="186" magic_pct="15" specular="40" socket_pct="3" />
<Item vnum="48006" hashName="Èæ¼±ÀÇ+6" name="Seismic Tunic+6" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="265000" limittype0="1" limitvalue0="68" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967287" applytype1="37" applyvalue1="9" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="18" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="48007" refine_set="187" magic_pct="15" specular="50" socket_pct="3" />
<Item vnum="48007" hashName="Èæ¼±ÀÇ+7" name="Seismic Tunic+7" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="325000" limittype0="1" limitvalue0="69" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967288" applytype1="37" applyvalue1="12" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="21" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="48008" refine_set="188" magic_pct="15" specular="65" socket_pct="3" />
<Item vnum="48008" hashName="Èæ¼±ÀÇ+8" name="Seismic Tunic+8" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="405000" limittype0="1" limitvalue0="69" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967289" applytype1="37" applyvalue1="15" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="24" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="48009" refine_set="189" magic_pct="15" specular="80" socket_pct="3" />
<Item vnum="48009" hashName="Èæ¼±ÀÇ+9" name="Seismic Tunic+9" type="2" subtype="0" weight="0" size="2" antiflag="284" flag="1" wearflag="1" immuneflag="0" gold="120000" buy_price="515000" limittype0="1" limitvalue0="70" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967290" applytype1="37" applyvalue1="20" applytype2="0" applyvalue2="0" value0="0" value1="90" value2="0" value3="12" value4="0" value5="27" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="0" refine_set="0" magic_pct="15" specular="100" socket_pct="3" />

Explicatie : Intrati in Navicat==>>Player==>>Item_Proto==>>apasam ctrl+q dupa aceea se deschide alt tabel apasam ctrl+n copiem codul de mai sus
apasam pe Run
dam pe save bagam un nume (ex:new style lvl 66 armor)
Dar nu dam reboot la server ca nu am terminat ,acuma intram in Navicat==>>Player==>>Item_List si bagam asa :

Cod:
42000 ARMOR icon/item/11200.tga
42001 ARMOR icon/item/11200.tga
42002 ARMOR icon/item/11200.tga
42003 ARMOR icon/item/11200.tga
42004 ARMOR icon/item/11200.tga
42005 ARMOR icon/item/11200.tga
42006 ARMOR icon/item/11200.tga
42007 ARMOR icon/item/11200.tga
42008 ARMOR icon/item/11200.tga
42009 ARMOR icon/item/11200.tga
44000 ARMOR icon/item/11400.tga
44001 ARMOR icon/item/11400.tga
44002 ARMOR icon/item/11400.tga
44003 ARMOR icon/item/11400.tga
44004 ARMOR icon/item/11400.tga
44005 ARMOR icon/item/11400.tga
44006 ARMOR icon/item/11400.tga
44007 ARMOR icon/item/11400.tga
44008 ARMOR icon/item/11400.tga
44009 ARMOR icon/item/11400.tga
46000 ARMOR icon/item/11600.tga
46001 ARMOR icon/item/11600.tga
46002 ARMOR icon/item/11600.tga
46003 ARMOR icon/item/11600.tga
46004 ARMOR icon/item/11600.tga
46005 ARMOR icon/item/11600.tga
46006 ARMOR icon/item/11600.tga
46007 ARMOR icon/item/11600.tga
46008 ARMOR icon/item/11600.tga
46009 ARMOR icon/item/11600.tga
48000 ARMOR icon/item/11800.tga
48001 ARMOR icon/item/11800.tga
48002 ARMOR icon/item/11800.tga
48003 ARMOR icon/item/11800.tga
48004 ARMOR icon/item/11800.tga
48005 ARMOR icon/item/11800.tga
48006 ARMOR icon/item/11800.tga
48007 ARMOR icon/item/11800.tga
48008 ARMOR icon/item/11800.tga
48009 ARMOR icon/item/11800.tga

Navicat (Query) :

Cod:
INSERT INTO `item_proto` VALUES (42000, 'Ozkan Plate Armor+0', 'Ozkan Plate Armor+0', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 42001, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 2, 0, 0, 0, 90, 0, 12, 0, 0, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (42001, 'Ozkan Plate Armor+1', 'Ozkan Plate Armor+1', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 42002, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 3, 0, 0, 0, 90, 0, 12, 0, 3, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (42002, 'Ozkan Plate Armor+2', 'Ozkan Plate Armor+2', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 42003, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 4, 0, 0, 0, 90, 0, 12, 0, 6, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (42003, 'Ozkan Plate Armor+3', 'Ozkan Plate Armor+3', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 42004, 0, 0, 0, 1, 67, 0, 0, 8, 6, 37, 5, 0, 0, 0, 90, 0, 12, 0, 9, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (42004, 'Ozkan Plate Armor+4', 'Ozkan Plate Armor+4', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 42005, 0, 0, 0, 1, 67, 0, 0, 8, 6, 37, 6, 0, 0, 0, 90, 0, 12, 0, 12, -1, -1, -1, -1, -1, -1, 30, 3, 0);
INSERT INTO `item_proto` VALUES (42005, 'Ozkan Plate Armor+5', 'Ozkan Plate Armor+5', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 42006, 0, 0, 0, 1, 68, 0, 0, 8, 7, 37, 7, 0, 0, 0, 90, 0, 12, 0, 15, -1, -1, -1, -1, -1, -1, 40, 3, 0);
INSERT INTO `item_proto` VALUES (42006, 'Ozkan Plate Armor+6', 'Ozkan Plate Armor+6', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 42007, 0, 0, 0, 1, 68, 0, 0, 8, 7, 37, 9, 0, 0, 0, 90, 0, 12, 0, 18, -1, -1, -1, -1, -1, -1, 50, 3, 0);
INSERT INTO `item_proto` VALUES (42007, 'Ozkan Plate Armor+7', 'Ozkan Plate Armor+7', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 42008, 0, 0, 0, 1, 69, 0, 0, 8, 8, 37, 12, 0, 0, 0, 90, 0, 12, 0, 21, -1, -1, -1, -1, -1, -1, 65, 3, 0);
INSERT INTO `item_proto` VALUES (42008, 'Ozkan Plate Armor+8', 'Ozkan Plate Armor+8', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 42009, 0, 0, 0, 1, 69, 0, 0, 8, 9, 37, 15, 0, 0, 0, 90, 0, 12, 0, 24, -1, -1, -1, -1, -1, -1, 80, 3, 0);
INSERT INTO `item_proto` VALUES (42009, 'Ozkan Plate Armor+9', 'Ozkan Plate Armor+9', 2, 0, 0, 2, 56, 1, 1, '', 100, 300000, 0, 0, 0, 0, 1, 70, 0, 0, 8, 10, 37, 20, 0, 0, 0, 90, 0, 12, 0,27, -1, -1, -1, -1, -1, -1, 100, 3, 0);
INSERT INTO `item_proto` VALUES (44000, 'Chopper Wind Suit+0', 'Chopper Wind Suit+0', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 44001, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 2, 0, 0, 0, 90, 0, 12, 0, 0, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (44001, 'Chopper Wind Suit+1', 'Chopper Wind Suit+1', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 44002, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 3, 0, 0, 0, 90, 0, 12, 0, 3, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (44002, 'Chopper Wind Suit+2', 'Chopper Wind Suit+2', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 44003, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 4, 0, 0, 0, 90, 0, 12, 0, 6, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (44003, 'Chopper Wind Suit+3', 'Chopper Wind Suit+3', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 44004, 0, 0, 0, 1, 67, 0, 0, 8, 6, 37, 5, 0, 0, 0, 90, 0, 12, 0, 9, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (44004, 'Chopper Wind Suit+4', 'Chopper Wind Suit+4', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 44005, 0, 0, 0, 1, 67, 0, 0, 8, 6, 37, 6, 0, 0, 0, 90, 0, 12, 0, 12, -1, -1, -1, -1, -1, -1, 30, 3, 0);
INSERT INTO `item_proto` VALUES (44005, 'Chopper Wind Suit+5', 'Chopper Wind Suit+5', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 44006, 0, 0, 0, 1, 68, 0, 0, 8, 7, 37, 7, 0, 0, 0, 90, 0, 12, 0, 15, -1, -1, -1, -1, -1, -1, 40, 3, 0);
INSERT INTO `item_proto` VALUES (44006, 'Chopper Wind Suit+6', 'Chopper Wind Suit+6', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 44007, 0, 0, 0, 1, 68, 0, 0, 8, 7, 37, 9, 0, 0, 0, 90, 0, 12, 0, 18, -1, -1, -1, -1, -1, -1, 50, 3, 0);
INSERT INTO `item_proto` VALUES (44007, 'Chopper Wind Suit+7', 'Chopper Wind Suit+7', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 44008, 0, 0, 0, 1, 69, 0, 0, 8, 8, 37, 12, 0, 0, 0, 90, 0, 12, 0, 21, -1, -1, -1, -1, -1, -1, 65, 3, 0);
INSERT INTO `item_proto` VALUES (44008, 'Chopper Wind Suit+8', 'Chopper Wind Suit+8', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 44009, 0, 0, 0, 1, 69, 0, 0, 8, 9, 37, 15, 0, 0, 0, 90, 0, 12, 0, 24, -1, -1, -1, -1, -1, -1, 80, 3, 0);
INSERT INTO `item_proto` VALUES (44009, 'Chopper Wind Suit+9', 'Chopper Wind Suit+9', 2, 0, 0, 2, 52, 1, 1, '', 100, 300000, 0, 0, 0, 0, 1, 70, 0, 0, 8, 10, 37, 20, 0, 0, 0, 90, 0, 12, 0,27, -1, -1, -1, -1, -1, -1, 100, 3, 0);
INSERT INTO `item_proto` VALUES (46000, 'Arcadia Plate Armor+0', 'Arcadia Plate Armor+0', 2, 0, 0, 2, 44, 1, 1, '', 100, 300000, 46001, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 2, 0, 0, 0, 90, 0, 12, 0, 0, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (46001, 'Arcadia Plate Armor+1', 'Arcadia Plate Armor+1', 2, 0, 0, 2, 44, 1, 1, '', 100, 300000, 46002, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 3, 0, 0, 0, 90, 0, 12, 0, 3, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (46002, 'Arcadia Plate Armor+2', 'Arcadia Plate Armor+2', 2, 0, 0, 2, 44, 1, 1, '', 100, 300000, 46003, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 4, 0, 0, 0, 90, 0, 12, 0, 6, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (46003, 'Arcadia Plate Armor+3', 'Arcadia Plate Armor+3', 2, 0, 0, 2, 44, 1, 1, '', 100, 300000, 46004, 0, 0, 0, 1, 67, 0, 0, 8, 6, 37, 5, 0, 0, 0, 90, 0, 12, 0, 9, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (46004, 'Arcadia Plate Armor+4', 'Arcadia Plate Armor+4', 2, 0, 0, 2, 44, 1, 1, '', 100, 300000, 46005, 0, 0, 0, 1, 67, 0, 0, 8, 6, 37, 6, 0, 0, 0, 90, 0, 12, 0, 12, -1, -1, -1, -1, -1, -1, 30, 3, 0);
INSERT INTO `item_proto` VALUES (46005, 'Arcadia Plate Armor+5', 'Arcadia Plate Armor+5', 2, 0, 0, 2, 44, 1, 1, '', 100, 300000, 46006, 0, 0, 0, 1, 68, 0, 0, 8, 7, 37, 7, 0, 0, 0, 90, 0, 12, 0, 15, -1, -1, -1, -1, -1, -1, 40, 3, 0);
INSERT INTO `item_proto` VALUES (46006, 'Arcadia Plate Armor+6', 'Arcadia Plate Armor+6', 2, 0, 0, 2, 44, 1, 1, '', 100, 300000, 46007, 0, 0, 0, 1, 68, 0, 0, 8, 7, 37, 9, 0, 0, 0, 90, 0, 12, 0, 18, -1, -1, -1, -1, -1, -1, 50, 3, 0);
INSERT INTO `item_proto` VALUES (46007, 'Arcadia Plate Armor+7', 'Arcadia Plate Armor+7', 2, 0, 0, 2, 44, 1, 1, '', 100, 300000, 46008, 0, 0, 0, 1, 69, 0, 0, 8, 8, 37, 12, 0, 0, 0, 90, 0, 12, 0, 21, -1, -1, -1, -1, -1, -1, 65, 3, 0);
INSERT INTO `item_proto` VALUES (46008, 'Arcadia Plate Armor+8', 'Arcadia Plate Armor+8', 2, 0, 0, 2, 44, 1, 1, '', 100, 300000, 46009, 0, 0, 0, 1, 69, 0, 0, 8, 9, 37, 15, 0, 0, 0, 90, 0, 12, 0, 24, -1, -1, -1, -1, -1, -1, 80, 3, 0);
INSERT INTO `item_proto` VALUES (46009, 'Arcadia Plate Armor+9', 'Arcadia Plate Armor+9', 1, 0, 0, 2, 44, 1, 1, '', 100, 300000, 0, 0, 0, 0, 1, 70, 0, 0, 8, 10, 37, 20, 0, 0, 0, 90, 0, 12, 0, 27, -1, -1, -1, -1, -1, -1, 100, 3, 0);
INSERT INTO `item_proto` VALUES (48000, 'Seismic Tunic+0', 'Seismic Tunic+0', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 48001, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 2, 0, 0, 0, 90, 0, 12, 0, 0, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (48001, 'Seismic Tunic+1', 'Seismic Tunic+1', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 48002, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 3, 0, 0, 0, 90, 0, 12, 0, 3, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (48002, 'Seismic Tunic+2', 'Seismic Tunic+2', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 48003, 0, 0, 0, 1, 66, 0, 0, 8, 5, 37, 4, 0, 0, 0, 90, 0, 12, 0, 6, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (48003, 'Seismic Tunic+3', 'Seismic Tunic+3', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 48004, 0, 0, 0, 1, 67, 0, 0, 8, 6, 37, 5, 0, 0, 0, 90, 0, 12, 0, 9, -1, -1, -1, -1, -1, -1, 0, 3, 0);
INSERT INTO `item_proto` VALUES (48004, 'Seismic Tunic+4', 'Seismic Tunic+4', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 48005, 0, 0, 0, 1, 67, 0, 0, 8, 6, 37, 6, 0, 0, 0, 90, 0, 12, 0, 12, -1, -1, -1, -1, -1, -1, 30, 3, 0);
INSERT INTO `item_proto` VALUES (48005, 'Seismic Tunic+5', 'Seismic Tunic+5', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 48006, 0, 0, 0, 1, 68, 0, 0, 8, 7, 37, 7, 0, 0, 0, 90, 0, 12, 0, 15, -1, -1, -1, -1, -1, -1, 40, 3, 0);
INSERT INTO `item_proto` VALUES (48006, 'Seismic Tunic+6', 'Seismic Tunic+6', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 48007, 0, 0, 0, 1, 68, 0, 0, 8, 7, 37, 9, 0, 0, 0, 90, 0, 12, 0, 18, -1, -1, -1, -1, -1, -1, 50, 3, 0);
INSERT INTO `item_proto` VALUES (48007, 'Seismic Tunic+7', 'Seismic Tunic+7', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 48008, 0, 0, 0, 1, 69, 0, 0, 8, 8, 37, 12, 0, 0, 0, 90, 0, 12, 0, 21, -1, -1, -1, -1, -1, -1, 65, 3, 0);
INSERT INTO `item_proto` VALUES (48008, 'Seismic Tunic+8', 'Seismic Tunic+8', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 48009, 0, 0, 0, 1, 69, 0, 0, 8, 9, 37, 15, 0, 0, 0, 90, 0, 12, 0, 24, -1, -1, -1, -1, -1, -1, 80, 3, 0);
INSERT INTO `item_proto` VALUES (48009, 'Seismic Tunic+9', 'Seismic Tunic+9', 2, 0, 0, 2, 28, 1, 1, '', 100, 300000, 0, 0, 0, 0, 1, 70, 0, 0, 8, 10, 37, 20, 0, 0, 0, 90, 0, 12, 0, 27, -1, -1, -1, -1, -1, -1, 100, 3, 0);

Download:http://www.mediafire.com/?4t558271lw6lo33

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